There was no contextual studies this week because we were introducing
the collaboration brief. This has been an interesting two days, in particular
because we didn’t actually show the students the brief. This will be done on
Thursday.
We had decided that this year due to the large numbers we would need to
keep everyone on board by providing lots of short sharp events to open out
issues and provide platforms for certain types of realization. There are four
staff and approx. 75 students.
A list of things to do had been prepared and was posted up; this was an
important device as we were gradually going to bring through the importance of
instructions and rules of engagement for many collaborative teams. At the start
and end of each activity we banged a cymbal to reinforce the idea of this being
a sort of extended musical chairs game.
On 9.30 am arrival on Monday morning, students were handed a 4 cm square
photograph of a tool, (post-it size) and were asked to put their name on the
back. They then had to find their tool which had been attached to one of the
studio walls and bluetack next to it their ‘post-it’ with their name showing.
This gave us 10 teams and due to the way we had handed the ‘post-its’ out, had
ensured that students were re-mixed and put into new groupings thus making
fresh connections. It’s interesting to watch how quickly small sub-groups tend
to get formed when you have an intake of this size and it is very important to
ensure constant re-engagement with others to prevent the isolation of quieter
students or the familiar clustering of people from the same previous
institutions.
Research. The first task was for each group to conduct research into an
art team that worked collaboratively.
They chose names blindly from an envelope and were given 20 minutes to
find something out about the artists/art groups and prepare a 2 minute
presentation. We went with them to the library and we tried to get each group
to split down between computer surfers and book/journal researchers. I worked
with students doing Google searches, trying to get them to make better and
better searches and getting them to look for key points and to skip through
unessential information. This was useful and we were able to point out how
easily a Google search can turn into a time consuming labyrinth of endless
searches unless you are ruthless and totally focused. The short presentations
were on the whole good and most importantly introduced the idea that they could
work together as a collaborative team.
Maps and territories. A large roll of white paper was unrolled through
both studios, the connecting doors being kept open for this. 10 different sets
of materials were placed along the roll in separate clusters. Yellow ink and
brushes, charcoal, blue ink and brushes, pencils, red ink, felt tips, black
ink, coloured crayons, fine liners etc. each group was then given their
indicator materials. (Group hammer had pencils, group pliers had green ink
etc.) Once clustered around their given section of the roll they were asked to
use the materials to develop a language for a growing map of their individual
territory which was to become the group’s country, the concept of SimCity
seemed to be understood by everyone present. Very quickly individuals defined
territories and countries were constructed. It was easy to see how in some
groups certain individuals had ‘dominated’ this process.
They were then told as countries to become expansionist (the new model
was the game ‘Risk’) and devise ways to overcome and erect barriers, achieve
allegiances with others, conduct spying incursions etc etc. What they obviously
found was that this was very different to their previous development of
territory. This time the group next to you either had a more powerful mark
making tool or you had the powerful tool. Lots of invention then started as
people with pencils started to realise they had to use pencils in a very
different way if they were to stop being taken over by ink neighbours. Pencils
were used to tear boundary strips out, holes were being bored into others
territories as undermining started etc. This lesson was quickly learnt by the
fine liners who started to fight back after being overwhelmed by blue ink.
Charcoals started drawing on the back of the paper as it was becoming ripped
and were therefore able to secretly invade others territories. Eventually the clashing of cymbals brought
this to a close. Previously quiet students had become fiercely active in
fighting for their territory, some were orchestrating allegiances, while others
just got lost in mark making totally oblivious to anything else. The maps had
become obliterated by ‘warfare’ all earlier carefully erected boundaries lost
underneath the confusion of mark battles. There were many lessons to be learnt
here.
Chinese Whispers. The students were lined up going from the centres of
both studios out into the corridor and meeting to form one line of 75. A
‘first’ student in studio one was given a short text to read at the same time
as a student at the other end of the line in studio two was given a text. Both
were short definitions of art. These definitions were whispered to the next
person and then the next in classic Chinese whispers style. The person at each
end then wrote down onto an A1 sheet what came through and we compared them. A
good humorous point was made. Both definitions of course being totally lost and
new sentences had somehow arrived that still in some way made sense but which
had nothing to do at all with the original starting points.
Talk. Before lunch we brought out the key points that had come through.
The main one for me was that human nature shone through all these activities
and the map drawing in particular was a perfect metaphor for how actual wars
develop and how invention is born of necessity and that misunderstanding can be
as creative as it can be destructive.
Lunch. We let everyone know that ‘lunch’ was as much an instruction as
any of the others and that how and why they did this had to be considered
carefully.
Talk. Dan had put a talk together about various aspects of collaborative
practice, several bits of which were collaged from my lecture from last year.
He than called us out as staff to speak to any given slide that came up, banging
a gong to make us stop and move on. A sort of chaotic mess of fast talk emerged
from this as you couldn’t see the slides if you turned to speak to the
audience. A game ensued as to who could speak fastest on anything that came up.
Again it was about fun and gave the students a chance to see us making a hash
of things. The full lecture/slide set is going on EStudio so students will have
access to the information later.
Wearing the story. By now the Map drawing was about dry and students
were asked to revisit this and pull their section apart in order to design a
costume and dress one of the group to make a statement about their individual
territory’s values/history/culture etc. They had to then communicate these on
Twitter. Again certain key things emerged. As students were dressed in the
costumes they changed their behavior, some becoming ‘king’ like as their
costume crowned them as rulers and conquerors, despots seemingly easier to
design costumes for than democracies. One country tied up in a carpet like
roll, expressive of its perhaps history of submission to another. Again the
point being that they had to work together to achieve this, but also pointing
out that with new communications technology they could engage with a much wider
audience. The process of change is also something we highlighted. What was seen
initially as paper for drawing on became the site for a battle enactment, but
was now material to make garments with.
Above, a couple of Tweeted images from the session.
Exquisite Corpse. The groups played the old Surrealist ‘exquisite
corpse’ game. Each person having at least an A2 size sheet to do their bit of
the drawing on. As long as these drawings had a top and a bottom we suggested
the components could be anything (animal, vegetable or mineral), they just had
to be capable of being joined up. We then erected the resulting personages in the
corridor, they were going to be needed tomorrow.
Stringing the studio. The final session of the day was to string the
studio. Each group had a big ball of string and they had to engage with the
studio in such as way that new connections were made between things by linking
them with a continuous string. As objects in one plane were linked they were
reminded of perhaps the ceiling light fittings or the fact that no living
things had been included etc etc. Gradually dense spiders webs of connections
were constructed some with and some without students being tied into the network.
The end of day summery then went through all the activities and picked
out issues about how meaning was being made and how this would not have been
possible without the group interaction. Finally the string pieces were compared
to the old Norse term of the ‘wyrd’ and a story told of the unfolding of a life
that when born begins to weave its trailing life string into and around life’s
encounters, this life taking itself on a complex journey involving many others
but occasionally having to re-weave it self as sections get broken or cut, and
finally itself being snipped on death. This seemed a good point to end the day.
Tuesday.
Rules and instructions. Students were asked to revisit their ‘exquisite
corpse’ drawings. These drawings were on average about 10 feet high and all
recognizable as human types, with heads of some sort at the top and some sort
of ‘closure’ at the bottom, even if there were not always feet. We asked the
groups to devise a personality and needs list from these characters. Physically
the ‘exquisite corpse’ personages might have problems because they were too
tall or only made of paper. The various ‘voices’ they were made of might not
jell. What was the story behind these
characters? Once they had a backstory they were given a list of things that
could be used to help their character in some way and to chose three of these
things. (There were lots of things ranging from maps, furniture and poems to
lunch). The next stage was to define and write out sets of instructions that
could be followed by others in order to realise the ideas each group had. These
were to be written out on A1 sheets and lined up across both studios so that
all students could read them.
Students then opted to work on any of the set instructions by placing
their ‘post-it’ on the set of instructions they wanted to work to. At the end
of this process some groups were very large (up to 12) and some small. Some
people elected to work on instructions they had devised themselves others
didn’t.
The rest of the day was then spent developing whatever were the
implications of the instructions. Much more time was now spend ‘norming and
forming’ the larger groups, ideas were now being shifted and shaped by new
interpretations as people coming into new groups differed in their reading of
the instructions from those who wrote them. What started to emerge was ‘the
larger the team the larger the ambition’. By the end of the day each team
presented their work. This was also to be the starting point for a day’s work
on their own on Wednesday, staff picking things up again on Thursday.
Two of us hold the final crit in studio one, the other two staff do the
same in studio two. The first group presenting had developed a large 3D map,
which included a road system, animals, sea, two towns etc. The map was made of
newspapers, card, wood off-cuts and other found objects, (sheep made from old
bits of polystyrene etc) Their ambition is to develop a whole eco system, rules,
ethics, culture etc etc. The map is already taking over a large area of the
studio and they are having to sub-divide tasks and elect overseers. Managing
this will be difficult and project management might become an issue during the
next phase, but some very interesting ideas as to possibilities were presented.
The second group was much smaller and had been following directional
instructions and taking photographs of the journey. However one of their
directions had taken them outside and they had come across a piece of furniture
that had ‘suggested’ a new direction and they were now off to explore where
they might find old ‘throw-away’ furniture items, the instructions now becoming
instructions for the bringing together of other elements. A small mobile phone
image of the first item of furniture’s ‘encounter’ was intriguing and raised
possibilities for further actions.
A third group had started using plinths to identify spaces, sometimes
spreading them out as boundary indicators and at other times clustering them.
Their instructions being more like Sol Lewitt ‘art’ making instructions. At one
point they had decided to clean areas demarcated by their decision making
process; removal now being as important as placement. These were old plinths
and it was suggested that they might repaint and re-finish them that evening
making them ready for the following day’s series of documentary photographs. A
point made to all at the time being the importance of photographing everything.
A forth group had become frustrated with their instructions and had
ended up making lots of things with apples (these had been at the centre of the
initial instruction set) which they had cut up and distributed amongst
themselves. They had in effect made a very smart choice, the apple fragments
linking together a diverse range of approaches as to what to do. We got the
plinth group to use their plinths to put on a small exhibition of these ‘apple
objects’ and everyone was impressed, it actually looked like a ‘show’ and we
were able to point to another collaboration - artists and curators.
The fifth group had looked at ways of devising rules for poetry and were
discovering principles but as yet had not made anything but we talked about the
poetic object as a Surrealist idea and how perhaps sound art could be an answer
to their various investigations.
The final act was to clear and clean the studios out so that all rubbish
and things not directly to do with what people were making was gone. Hopefully
this will give rise to some fresh thinking tomorrow. The final task thrown at
them was that they had one day on their own to develop a body of work that was
of exhibition standard. I wont be there to see it but the feeling was that
students would go for it. Energy levels had risen again and there was a sense
of excitement in the air. Perhaps this also coincides to me coming through my
chest infection and therefore feeling more positive. I think it’s to do with
having a clear purpose. Students were actively listening and engaging these
last two days and you could tell that even though they were worried about
co-operation as a module, it had been presented in such a way that the ‘reality’
of co-operation was seen as positive and life affirming.
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